Yes, it creates a diffuse texture with the default color applied to it when you click on 'export OBJ + materials' in the 3D model tab, even if the item has no diffuse texture in the texture tab. The code is also a lot cleaner, easier to read, and allows for faster changes and additions.You can view all of the change logs since beta 1 on the website.If you have any questions, want to discuss modding, or want to see some of the mods other people have been making, drop into the discord server. In addition to creating the 3D obj file like the original did, it also creates a set of texture files that can be easily imported into applications such as Blender.It now allows for upscaled textures to be imported, so you can have 2k, 4k, 8k+ textures if you really wanted to.Built in color channel picker, so you can see changes made to each individual channel.The UI was updated, as the entire code was rewritten for WPF. Hey all, it's been a while since I've posted an update here, and now that the second version of TexTools is out of beta I thought I'd share.Links:Some of the changes.The biggest change since the first version of TexTools is that it displays the 3D model of the item.
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